





We are actually just using this as a generic catch all for all arts, perhaps not very realistic, but it has worked well so far. Not sure that I agree with torture being in this category.





As with art above, we are just using this as a single catch-all crafting skill. So far, so good.










As this is a science fiction setting, this has been extended to cover space suits. Previously known as Scuba. I renamed this skill after the gaming session, but the old
name is still used almost as often. Lesson learned, even if the new name makes more sense,
renaming things may not.
























This is another skill where we are using the skill as a catch-all rather than individual skills per vehicle.































